Python多线程Socket网络编程

Python多线程Socket网络编程

环境

Python 3.7.6 (Linux)
Python 3.7.4 (Windows)
CentOS Linux release 8.1.1911 (Core) 
socket

实现代码

服务器端

其中<port>为程序监听的端口号,'0.0.0.0'表示监听来自所有IP客户端的请求,程序接收到客户端请求时与其建立连接

import socket
import threadingclass SendThread(threading.Thread):'''Description:send message thread class, inherited from threading.Thread classArgs:connection:connect to client'''def __init__(self, connection):threading.Thread.__init__(self)self.connection = connection'''Description:override method, read from standard input and send message to clientAttributes:NoneReturns:None'''def run(self):while True:try:data = input()self.connection.send(data.encode('utf-8'))except Exception as e:print(e)breakclass ReceiveThread(threading.Thread):'''Description:receive message thread class, inherited from threading.Thread classArgs:connection:connect to client'''def __init__(self, connection):threading.Thread.__init__(self)self.connection = connection'''Description:override method, receive message from connection and output to consoleAttributes:NoneReturns:None'''def run(self):while True:try:data = self.connection.recv(1024)print("\nServer receive data from client: " + data.decode('utf-8'))except Exception as e:print(e)breakif __name__ == "__main__":server = socket.socket()server.bind(('0.0.0.0', <port>))server.listen(5)connection, address = server.accept()print("Connect to Client successfully!")send_thread = SendThread(connection)receive_thread = ReceiveThread(connection)send_thread.start()receive_thread.start()

客户端

其中<host name>为远程服务器公网IP,<port>为端口号

import threading
import socketclass SendThread(threading.Thread):'''Description:send message thread class, inherited from threading.Thread classArgs:connection:connect to client'''def __init__(self, client):threading.Thread.__init__(self)self.client = client'''Description:override method, read from standard input and send message to serverAttributes:NoneReturns:None'''def run(self):while True:data = input()self.client.send(data.encode('utf-8'))class ReceiveThread(threading.Thread):'''Description:receive message thread class, inherited from threading.Thread classArgs:connection:connect to client'''def __init__(self, client):threading.Thread.__init__(self)self.client = client'''Description:override method, receive message from connection and output to consoleAttributes:NoneReturns:None'''def run(self):while True:data = self.client.recv(1024)print("Client receive data from server:" + data.decode('utf-8'))if __name__ == "__main__":client = socket.socket()client.connect((<host name>, <port>))print('Connect to server successfully')send_thread = SendThread(client)receive_thread = ReceiveThread(client)send_thread.start()receive_thread.start()

测试

服务器端

Hello client, this is server

客户端

Hello server, this is client

最后

  • 由于博主水平有限,不免有疏漏之处,欢迎读者随时批评指正,以免造成不必要的误解!

Python多线程Socket网络编程

Python多线程Socket网络编程

环境

Python 3.7.6 (Linux)
Python 3.7.4 (Windows)
CentOS Linux release 8.1.1911 (Core) 
socket

实现代码

服务器端

其中<port>为程序监听的端口号,'0.0.0.0'表示监听来自所有IP客户端的请求,程序接收到客户端请求时与其建立连接

import socket
import threadingclass SendThread(threading.Thread):'''Description:send message thread class, inherited from threading.Thread classArgs:connection:connect to client'''def __init__(self, connection):threading.Thread.__init__(self)self.connection = connection'''Description:override method, read from standard input and send message to clientAttributes:NoneReturns:None'''def run(self):while True:try:data = input()self.connection.send(data.encode('utf-8'))except Exception as e:print(e)breakclass ReceiveThread(threading.Thread):'''Description:receive message thread class, inherited from threading.Thread classArgs:connection:connect to client'''def __init__(self, connection):threading.Thread.__init__(self)self.connection = connection'''Description:override method, receive message from connection and output to consoleAttributes:NoneReturns:None'''def run(self):while True:try:data = self.connection.recv(1024)print("\nServer receive data from client: " + data.decode('utf-8'))except Exception as e:print(e)breakif __name__ == "__main__":server = socket.socket()server.bind(('0.0.0.0', <port>))server.listen(5)connection, address = server.accept()print("Connect to Client successfully!")send_thread = SendThread(connection)receive_thread = ReceiveThread(connection)send_thread.start()receive_thread.start()

客户端

其中<host name>为远程服务器公网IP,<port>为端口号

import threading
import socketclass SendThread(threading.Thread):'''Description:send message thread class, inherited from threading.Thread classArgs:connection:connect to client'''def __init__(self, client):threading.Thread.__init__(self)self.client = client'''Description:override method, read from standard input and send message to serverAttributes:NoneReturns:None'''def run(self):while True:data = input()self.client.send(data.encode('utf-8'))class ReceiveThread(threading.Thread):'''Description:receive message thread class, inherited from threading.Thread classArgs:connection:connect to client'''def __init__(self, client):threading.Thread.__init__(self)self.client = client'''Description:override method, receive message from connection and output to consoleAttributes:NoneReturns:None'''def run(self):while True:data = self.client.recv(1024)print("Client receive data from server:" + data.decode('utf-8'))if __name__ == "__main__":client = socket.socket()client.connect((<host name>, <port>))print('Connect to server successfully')send_thread = SendThread(client)receive_thread = ReceiveThread(client)send_thread.start()receive_thread.start()

测试

服务器端

Hello client, this is server

客户端

Hello server, this is client

最后

  • 由于博主水平有限,不免有疏漏之处,欢迎读者随时批评指正,以免造成不必要的误解!